The Design Principles of Object-Oriented VRML
نویسندگان
چکیده
We present a new 3D scene description language, Object-Oriented VRML, to show how VRML can be extended to incorporate object-oriented design principles. Object-Oriented VRML supports the creation of objects in an object-oriented style. It is based on a safe object type system in which runtime type errors are not generated. It facilitates the efficient implementation of virtual environment systems by making event transmissions unnecessary in most situations. We give the syntax with examples and explain the design criteria.
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